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AI Insights · Timothy · July 2024

Australia's iOS Basketball Games Performance in Q2 2024

A look at how the top 5 basketball games fared on iOS in Australia during the second quarter of 2024, with insights from Sensor Tower.

Australia's iOS Basketball Games Performance in Q2 2024

Sensor Tower's latest data provides a snapshot of the performance of the top basketball games on the iOS platform in Australia for the second quarter of 2024.

NBA 2K24 MyTEAM saw a fluctuating revenue trend, peaking at $13K in late May. Downloads reached a high of 2.8K in mid-May, while weekly active users steadily grew, reaching 17.5K by mid-June.

NBA 2K Mobile Basketball Game experienced a revenue dip to $3.5K in mid-April but recovered to $5.9K in mid-June. Downloads remained consistent, with a slight increase to 1.5K towards the end of June. The game maintained a stable base of weekly active users, ending the quarter at 3.8K.

Streetball Allstar: SHOWDOWN showed modest revenue figures, with a peak at $1.9K in late April and late May. The game's downloads dipped to 237 in late April, then rose to 417 in early June. Weekly active users saw a decline in late April to 509 but increased to 613 by early June.

NBA Infinite - PvP Basketball had its revenue peak at $1.9K in late April, with a noticeable drop to $713 by the end of June. Downloads saw a high of 506 in mid-April and ended the quarter with 229. Weekly active users showed a peak at 12.6K in mid-April and closed the quarter at 11.8K.

NBA LIVE Mobile Basketball presented a revenue peak at $1K in late May, followed by a decrease to $204 by the end of June. Downloads were relatively stable, hovering around the mid-200s throughout the quarter. The game saw a high of 29K weekly active users in early April, ending the quarter with 25K.

For more detailed insights on the performance of these basketball games and other market data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024